Creative & Advanced Technologies Lab  ·  University of Westminster  ·  Opening September 2026

Immersive
Experience
Lab

From learning about to learning within.

The IEL is a new type of teaching space, and a new medium for learning, pioneered at Westminster. Four immersive spaces, industry-leading technology, and the accumulated expertise of over a decade of technology-enhanced education, all focused on one question: what becomes possible when you have the opportunity to not only study something but to experience it?

The IEL is open to everyone in the University.

1.1

Not a classroom.
Not a cinema.

The Immersive Experience Lab is a new type of teaching space, unlike any other in the UK. Not a lecture theatre with better screens, nor a cinema playing 2D video. It is something entirely new: a spatial computing environment designed from the ground up for immersive learning experiences, and for a new medium for us to invent together.

The IEL continues a long tradition of pioneering new technologies at Westminster. The Lumière brothers in 1896 hosted the first public cinema screening in the UK at our University, introducing a new medium to the world. The IEL is the next chapter of that history: a new medium, pioneered in the same place, by the same institution.

In the IEL, content doesn't sit on a screen in front of you. It surrounds you, a continuous visual field up to thirty metres wide, curving around the room, extending overhead, accompanied by sound that moves through three-dimensional space to complete the immersion. The boundaries between display and room dissolve, the architecture becomes the technology, and the technology the architecture. You are not looking at something. You are somewhere.

That distinction produces a different kind of learning. Being inside a corporate crisis is not the same as reading a case study about one. Navigating a city-scale dataset at thirty metres wide is not the same as analysing it in a spreadsheet. Experiencing the consequences of a design decision within your real estate model is different from viewing them on a screen. The IEL makes the difference between studying something and experiencing it, and that difference, consistently, changes what academics can teach and students can do with what they know.

1.2

The spaces

The IEL provides four bookable immersive spaces, with a further Virtual Production Studio, open to all students and colleagues. All spaces are bookable Monday to Friday, 10:00–13:00 and 14:00–17:00, through the CAT LAB web platform. The Immersive Theatre is prioritised for larger group teaching. The Pods are reconfigurable, combining into larger spaces as needed, with spatial audio adapting automatically.

Immersive Theatre
The centrepiece of the IEL. A continuous curved LED wall thirty metres wide and three metres high, extending into an LED ceiling overhead, a single visual field at a resolution and scale available nowhere else in UK higher education. Forty-three channels of spatial audio allow object-based sound to be positioned with pinpoint precision anywhere in three-dimensional space.
Capacity 36 people
Display 17K × 2K LED wall + ceiling
Audio 43-channel spatial audio, 70 speakers
Booking Request form
Single Pod
Intimate and focused, ideal for individual and small group work, design reviews, and VR sessions. Pods can be used as safe areas for VR headsets, allowing you to experience a virtual environment while standing and moving freely.
Capacity 3 people
Display 4× 4K walls + 2K floor
Audio 7.1.4 Dolby Atmos
Booking CAT LAB web platform
Double Pod
Two pods combined into a versatile group space, well-suited to seminars, workshops, collaborative sessions, and field trip debriefs. The reconfigured spatial audio adapts automatically to the larger footprint, keeping the experience fully immersive.
Capacity 7 people
Display 5× 4K walls + 4K floor
Audio 7.1.4 Dolby Atmos
Booking CAT LAB web platform
Triple Pod
Three pods combined, the largest pod configuration and a natural seminar environment. Structured group activity and collaborative project work all suit this space.
Capacity 15 people
Display 7× 4K walls + 6K floor
Audio 7.1.4 Dolby Atmos
Booking CAT LAB web platform
VP Studio sibling space
A separate immersive space configured for film and media production, immersive reviews, and virtual production workflows.
Capacity 20 people
Display 4K LED wall
Booking Request form
VR Headsets standalone immersive
Virtual reality headsets expand the IEL beyond fixed screens, bringing individual immersive experience to any space in the Lab or beyond. Use them within the Pods as safe areas for solo or small-group VR, or deploy them via trolleys for larger group sessions in the Theatre or elsewhere in the University.
Capacity From 1 to 40
Hardware Quest 3 and Pico
Booking CAT LAB web platform
IEL by numbers
  • Largest LED volume in UK higher education, 30 metres wide by 3 metres high
  • First acoustically transparent LED ceiling in the UK
  • First fully transformable immersive pods in a UK university
  • 751 individually energy-managed LED panels, arranged as 18 direct-view surfaces
  • 23 4K projectors, with eight static and five dynamic projection surfaces
  • 83 channels of immersive audio across the Theatre and three Pods
  • 30 environmental sensor nodes monitoring and controlling conditions throughout the Lab
1.4

Over a decade.
One team.

The IEL is the flagship immersive space of the Creative and Advanced Technologies Lab at the University of Westminster, a Lab that has been building, operating, and refining creative and advanced technology facilities for over a decade. Together they form one of the most sophisticated technology ecosystems available to students anywhere in the UK: digital fabrication, robotics, rapid prototyping, advanced materials testing, visual and audio production, and now this. The IEL did not arrive as a separate project. It arrived as the next chapter of a long story.

Most immersive facilities are built by contractors and maintained by technicians. The IEL was designed, built, and is run by the same team that has been operating the CAT LAB since 2013, the people who have spent over a decade finding out what works for students, what fails, and what makes the difference between a facility that gets used and one that quietly collects dust. That knowledge is not available from a specification sheet. It must accumulate over time and is hard to come by.

The platform that runs the IEL is built on industry-leading media servers combined with in-house software designed and built by the Lab team specifically for the IEL. It exists nowhere else. The team that designed the architecture and technology and built much of the interior fit-out of the IEL, using technologies in the CAT LAB, also runs it. They will be there when you walk in and will be happy to help.

Over a decade of asking what it actually means to learn with advanced technology, what changes when students inhabit a dataset instead of reading it, when they are inside a place instead of being told about it, is embedded in everything about the IEL, from the booking system to the way you upload and access files, to the content creation system we developed for the spaces. The IEL is the most advanced version of a model that has been tested and refined across every technology the Lab has ever introduced.

The IEL was made possible by a £2.5m grant from the Office for Students, recognition of Westminster's position at the frontier of technology-enhanced education. It is part of the CAT LAB. The CAT LAB exists for the whole University: we democratise creative and advanced technology, made accessible to everyone.
Getting started

Ready when
you are

Getting started is simpler than you might think. Here is the shape of it.

01
Register

Create your CAT LAB platform account. One registration gives you access to everything: the session builder, the content libraries, booking, and the community. It takes a few minutes and only needs to be done once.

02
Build your first session

Browse the community library for sessions similar to what you have in mind, or start fresh. Experience walks you through building your first session. If you would rather build it with the Lab team, we are available: get in touch and we will arrange a working session.

03
Book your space

Spaces are available Monday to Friday, 10:00–13:00 and 14:00–17:00. Check availability and reserve directly from the platform. The Immersive Theatre is prioritised for larger group teaching, so book early if you are bringing a full cohort.

Before you open

Before you
walk in

Before the IEL opens formally, we are running a programme of workshops and supported sessions designed so that colleagues arrive at opening day already familiar with the tools, with content prepared, and with a clear sense of what these spaces can do.

360 production workshops

Learn to shoot, edit, and bring your own 360 content into a session, using the Lab’s cameras and the platform.

Platform walkthroughs

A guided introduction to Experience: building scenes, uploading content, exploring the library, and preparing for your first session.

Open Lab sessions

The Lab is open before the formal launch for colleagues to come in, see how their content looks on the actual spaces, and refine before teaching begins.

The IEL opens formally in September 2026. The best sessions tend to come from colleagues who have had a chance to see the spaces before they teach in them, which is why the pre-opening programme exists. There is no pressure and no deadline: the Lab is here for the long term, and every session you invest in becomes part of the community library.
What is possible

The best uses
are not discovered yet

These are starting points, drawn from the first sessions we have run and what changes when students move from reading about something to being inside it. The question to start with is not what content you have. It is what you want your students to experience.

Be somewhere
360

Place your students inside the context before the session begins. A retail environment before a market entry case study. A construction site before the project management module starts. A city before the urban policy seminar. A landscape, a clinical environment, a factory floor. Experienced rather than described, and retained differently because of it.

  • Virtual site visit to a development before the planning case study
  • Market entry context, the street, the store, the city, for a group to inhabit before the analysis
  • Heritage building or archaeological site, reconstructed and accessible
  • Field trip debrief: a shared immersive reference for the whole cohort, including those who could not attend
See everything at once
Pin-Up and Super-Slide

At thirty metres wide, a single scene can hold what ten conventional slides cannot. Present a financial model where the whole structure is legible at a glance. Review every student’s work simultaneously, with no printing, no queue, no projector. Display a comparative case study where two or three options sit side by side across the full arc of the space.

  • Poster review or competition, no printing required, all work visible at once
  • Financial model or investment case at a scale where the whole argument is legible simultaneously
  • Comparative case study: two markets, two policies, two design options, side by side
  • End-of-year showcase or crit, cohort work at the quality it deserves
Work together in the space
Open Canvas

The IEL is not just a display surface. At its most powerful, it becomes a shared working environment, where the whole group builds something together, spatially, at room scale. A strategy workshop where the competitive landscape, scenario options, and market data are built collaboratively across the wall. A live ideation space for a consultancy challenge or a design brief.

  • Business Model Canvas or strategic framework, built by the whole cohort simultaneously
  • Customer journey mapping, supply chain analysis, or stakeholder landscape
  • Live design charette with multiple groups working around the room
  • Seminar group working through a complex argument spatially
Read the data differently
Data

Datasets rendered at room scale change what you can see. Relationships invisible in a spreadsheet become legible when they span thirty metres. Patterns that sustained analysis might never surface become immediate. The understanding you take from standing in front of a dataset that fills your visual field differs from the understanding you build at a screen.

  • Financial model or portfolio analysis, multiple datasets visible for cohort discussion
  • Environmental or sustainability dataset at a scale that makes the argument without words
  • Urban or geographic data at the scale of the territory it describes
  • Live market data as the basis for a real-time group analysis
Walk inside it
3D

Three-dimensional models at the scale they were designed to inhabit. A building becomes a place. A product becomes an object. A spatial design becomes an environment your group can move through, discuss, and critique together. What was a representation becomes a space.

  • Development site or building proposal at the scale it will actually exist
  • Product design or prototype at full scale for group critique before manufacture
  • Heritage building or landscape that no longer exists: experiencing a space that can only be entered this way
  • Urban model as context for a planning, policy, or investment discussion
From the community

Built by everyone
who uses it

Every session created in the IEL can be shared across the University community. The library is not maintained by the Lab team, it is built by everyone who uses the platform. Browse what colleagues have made, adapt it for your own teaching, and add what you discover back into the pool. A session that works for one faculty becomes a starting point for another. That compounding is the point.